Gamification
Progress
Stride shows activity and reward signals in focused views. Use this page as a map, then open the detailed guides when you need to read a value or complete an action.
Activity and progress
XP is the progression signal used for levels and feature unlocks. Your dashboard and profile activity views show XP and learning activity when those sources are available; values and earning rules can be configured by the organization, so do not assume a fixed amount for one action. A missing value is not a zero.
- Use the level and XP shown by the product as the current readback for your account.
- Use the activity heatmap and its selected range to understand consistency, not as a replacement for the underlying activity list.
XP needed for each level
Your level rises when your total XP reaches the next number in the table. The table shows the total XP needed to reach each level at the Standard leveling speed, and what each level unlocks. Level 1 starts at 0 XP, and level 20 needs 5,000 XP at Standard.
Your organization can choose a different leveling speed, which scales every number in the table: Much faster needs half the XP for each level, Faster needs three quarters, Slower needs one and a half times, and Much slower needs twice as much. Fractions round up. Leveling speed changes how much XP each level needs. It doesn't change how much XP or BUX any activity gives, so reports and comparisons with other orgs stay fair.
- Your level never goes down when your organization changes its leveling speed. The new numbers only apply to your next level-up.
- A level with nothing in the Unlocks column doesn't add a feature, but your XP keeps counting toward the next one.
- The one-time Level 4 unlock bonus is 100 BUX when that unlock is newly earned under the current rules. Earlier levels do not receive historical BUX back-pay, and the same unlock does not pay again.
| Level | Standard (1x) | Much faster (0.5x) | Faster (0.75x) | Slower (1.5x) | Much slower (2x) | Unlocks |
|---|---|---|---|---|---|---|
| 1 | 0 | 0 | 0 | 0 | 0 | |
| 2 | 100 | 50 | 75 | 150 | 200 | |
| 3 | 200 | 100 | 150 | 300 | 400 | Team view and badges |
| 4 | 400 | 200 | 300 | 600 | 800 | Leaderboard, Rewards, wAIger and ChAI-Ching |
| 5 | 550 | 275 | 413 | 825 | 1,100 | |
| 6 | 750 | 375 | 563 | 1,125 | 1,500 | |
| 7 | 1,000 | 500 | 750 | 1,500 | 2,000 | Mastery track |
| 8 | 1,250 | 625 | 938 | 1,875 | 2,500 | |
| 9 | 1,500 | 750 | 1,125 | 2,250 | 3,000 | |
| 10 | 1,750 | 875 | 1,313 | 2,625 | 3,500 | |
| 11 | 2,050 | 1,025 | 1,538 | 3,075 | 4,100 | |
| 12 | 2,350 | 1,175 | 1,763 | 3,525 | 4,700 | Becoming a mentor |
| 13 | 2,650 | 1,325 | 1,988 | 3,975 | 5,300 | |
| 14 | 2,950 | 1,475 | 2,213 | 4,425 | 5,900 | |
| 15 | 3,250 | 1,625 | 2,438 | 4,875 | 6,500 | |
| 16 | 3,600 | 1,800 | 2,700 | 5,400 | 7,200 | |
| 17 | 3,950 | 1,975 | 2,963 | 5,925 | 7,900 | |
| 18 | 4,300 | 2,150 | 3,225 | 6,450 | 8,600 | |
| 19 | 4,650 | 2,325 | 3,488 | 6,975 | 9,300 | |
| 20 | 5,000 | 2,500 | 3,750 | 7,500 | 10,000 | Prestige |
BUX and rewards
BUX is the spendable reward balance used in supported reward experiences, including Rewards, ChAI-Ching and wAIger when they are available. The product shows the current available balance. Costs, earning values, caps, inventory and per-reward limits can vary by organization. An organization's monthly budget can affect whether reward fulfillment is immediate. Auction bidding is retired; any actual amount still held for an outstanding bid is returned once during retirement.
- Read the displayed BUX balance and available amount before starting an action.
- Check the current cost, remaining cap, inventory, and any per-reward limit on the item you want.
- Use the detailed page for the action, then wait for its confirmed result before starting another one.
Keep the signals in context
A score, streak, rank, or balance is one view of participation. Use XP to choose a helpful next step and BUX only where the product displays an available action. Do not treat a withheld or unavailable value as zero, and do not compare people outside the context of their own goals.
- If a progress source is unavailable, use its Retry action and wait for a confirmed value.
- If a rewards catalog is empty, there may be no active items for your organization; do not infer that your BUX balance or XP is missing.
Read a redemption outcome
A successful reward redemption shows the fulfillment details for its type and may show a code. An item awaiting organization review is still pending: BUX is held for that request, and the displayed status is the source of truth until the organization resolves it. History shows fulfilled, pending, or rejected redemptions.
- Read the result shown after you confirm a reward.
- Save any displayed code and follow the fulfillment wording for that reward type.
- For a pending result, wait for the displayed review status instead of treating it as fulfilled.
Prestige
Prestige is available once your organization has gamification turned on; once you reach Level 20, it lets you reset your level for a permanent XP bonus. There are five tiers, Bronze (the starting tier), Silver, Gold, Platinum, and Diamond, each adding 10% more XP per prestige level than the one before, and each unlocking its own badge and cosmetic when you reach it.
- Your organization can turn the Prestige XP bonus off separately from the feature itself; when it is off, prestiging still resets your level and still unlocks each tier's badge, but the extra XP no longer applies.
- Prestiging keeps your badges, BUX balance, permanent XP bonus, and achievement history.
- Prestiging resets your level back to 1 and your feature unlocks, which you re-earn as you level up again.
- Prestige asks you to confirm before it happens and cannot be undone once you confirm it.